P-piller til mænd

This study seeks to examine the reason why male birth control pills do not exist and why the development of such have not gotten any further. In addition, the project also seeks to elaborate what social and individual significance it would have if such a pill became a reality.

Cookies i medier

Tracking cookies (and pixel-tracking) are both methods that help collecting data around and about internet users. Cookies collect information and data on different formats, while pixels essentially do the same, but, apparently, with more variety in data collected on the user (and then sent to the pixel-creators server).
Advantages of tracking cookies and pixels (tracking, in general terms) could be that marketing can be targeted and be more relevant to the targeted subject. Disadvantages could be the ethical implications that the implementation of the tracking would provoke.

Dating and Doubts – Podcastworkshop

Vi har lavet en historiefortællende podcast med fokus på undergenren: fiktionspodcast. Historien handler om en kvinde, som skal på date med en fyr. For at sætte podcasten i kontrast til emnet køn, vil vi gerne give lytteren mulighed for en lidt mere abstrakt fortolkning af kønsroller og dreng/pige-forholdet på en date.
Vi anbefaler at benytte hovedtelefoner, når man lytter til podcasten. God lyttelyst!

Ydre Og Øget Tryghed

Some people feel uncomfortable and insecure walking in the public space after dark – including to and from train stations. With Taastrup Station, a train station in Denmark, as a basis of this project, this project investigates what causes insecurity and how different theorists define insecurity, including Rune Holst Schergs distinction between objective and subjective security and Jane Jacobs theory on natural surveillance. The significance light can have in the urban space is also described in this project, mainly using theory by Mikkel Bille.

Brætspildesign workshop

Vi har de sidste 2 uger designet og produceret vores eget brætspil ved navn “2020 Sygt Spil”.
Spillet kan spilles af 3 til 4 spillere og tager 30-45 min at gennemføre. Spillet foregår i en fiktiv verden der er hærget af en virus. Denne verdensorden er dybt ufunktionel da ingen lande samarbejder med hinanden og derfor spiller man mod hinanden. Det gælder helt simpelt om at udvikle en vaccine før de andre spillere.

Christopher isn't working on any live projects right now.