Plastik i havene set i virtual reality

This project aims to examine how a virtual reality experience can change people’s understanding of the world in relation to plastic waste in the oceans. We concluded that by aiming this experience at the politicians we will reach the best outcome because they influence the laws, and this will make a broader change. Based on our project we conclude that a virtual reality experience aimed at the politicians is a desirable tool to encourage people to make a difference, and to make them aware of how we are connected to the world through water.

Selvkørende biler

Through this project, artificial intelligence and the communication system Vehicle to Everything will be explained regarding the technology. Furthermore, the project analyses and shows, through the use of qualitative content analysis, how the United States Department of Transportation and the European commission envision the future for automated mobility in the US and in Europe. The project will further conclude how the US jeopardize safety regulations in order to enhance innovation, while the EU provoke careful planning and safety regulations, which slows the innovation process.

Grønt Byområde I Hjertet af København

Aase study, which attempts to create a baseline for the possible renovation of the area on Vesterbrogade, located in between Bernstorffsvej and H.C. Andersens Boulevard. The project is inspired by a vision, developed by Tivoli and Gehl People, whilst the study rests on a foundation of empirical knowledge of the area based on analysis of the area in addition to the involvement of local actors. The project is driven on the basis of a city planning perspective, rooted in Jan Gehl’s Twelve Quality Criteria for Public Space, used to further highlight and define needs and shortcomings for the area.

Bænken der aldrig er våd

Den færdige prototype

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