Depression hos unge

Abstract
This report is about how to help children and youth in the age of 12-18 to reduce or combat mild and moderate depression through a digital platform. This is topical as depression is a serious and increasing mental disorder, resulting in long waiting times for psychologists, as well as making it more expensive for the state and depression sufferers.
To answer the problem formulation, various methods and empirical evidence have been used in the form of interviews, theory and existing digital platforms within depression. Two experts on the subject of depression have been interviewed, as

Anbefalingsalgoritmer i hverdagen

In the project we attempt to dig into the recommendation side of Spotify, how the algorithms work, and how they shape our way of listening to and discovering new music. We chose to work primarily with the Spotify playlist “Discover Weekly”, as it generates a new playlist full of songs the user most likely have not heard at all.
The highlights:
– General insight of a consumer’s experiences with the Spotify Recommendation Algorithms.
– Awareness to how these algorithms affect the consumers choice of music.
– How the algorithms and discover weekly has affected us during the project period.

Workshop Design af fremtidens …..

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Lys indikator til dørpartier

Vores projekt er endt med en prototype af en lampe der skal installeres ved dørpartier til større rum på campus. Lampen indikerer ved hjælp af sensorer om der er det maksimale antal tilladt i rummet eller om flere må gå ind.

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