Game environment for interaction

We have programmed a 3D game that has the fundamental function of a starting first person shooter game.
The player can move, jump, aim, shoot and the AI’s can chase, patrol and
shoot after the player. We created different AI’s so the game has more variety, instead of just fighting one enemy all the time. They have different Health points, some can shoot, chase and
others just patrol. The game has a scoreboard of enemies left counter, but does not have the
most optimal functions. Bugs can emerge, but do not ruin the fundamental function coded in
the game. The design of the game is basic.

Eksoskeleton for elders

Something educational about exoskeletons

Solceller i Danmark

The following paper strives to explain the circumstances relating to the use of solar panels in Danish households. We draw conclusions based on empirical evidence, analysis and theory from the “TRINmodel” and Actor-Network Analysis. Our goal is to create an understanding of what might limit or increase the purchase and installation of solar panels, with the hope that this knowledge might be used to further the use of solar panels.

Beskyttelse af persondata

The average person spends more of their daily lives on the internet, this means big technology corporations, such as Google, Microsoft and Facebook, these corporations collect more data about their users than over before. However, this problem isn’t seen by the average internet user. Therefore, we give them an opportunity through a prototype of a web-application. This prototype includes a portion of design theories, these theories purpose is to make the user experience more friendly. This web-application have a simple description of central terms.

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