Come together

In this project, we have concluded that our solution regarding our research question; “How can modern technology help young adults with reaching out and finding people with the same hobbies in their community?”, was defined by the creation of an application. In regards to the app, we used different types of methods to help us investigate how to produce an application that will satisfy our targeted audiences such as Interviews, Hevners 3 cycles model, coloured cognitive mapping, storyboard, iterative method, prototypes, and logo method.

Busy Man’s Plant

Vi har med success løst problemet om døende planter i husholdninger med travle mennesker. Vi har ved hjælp af Arduino og diverse komponenter kunnet konstruere en plante, som både vander sig selv, men samtidigt giver sig selv lys i de mørke timer på døgnet.