Autobar

This paper seeks to streamline the process of ordering and automate the creation of drinks. While a machine for creating drinks was proposed was not completed.
The paper starts out exploring the project management methodology. Here the project made use of user stories, Kanban and a use case diagram. User stories were used to find the scope of the project. Kanban was used for time management and use case diagram was used to further develop the use for the app.
Only an app for android and server is made. The server is made in the language Swift using Vapor as a framework. The server would be use

Denvirkeligeverden 3.0

The world we live in now is digitized and the distance between people gets smaller and smaller. Now our access to each other has become easier than ever. Late modernity means that we have developed more technologies and that means that we are able to do more things without moving. Our identity is influenced by the aforementioned, as we are now independent of the traditional ways of life. The name of our project is “self-representation on Instagram”, and the goal of this project is to understand the development and formation of identity of young girls in late modern society. Our focus will be h

Thirdroom

This paper examines the difficulties that can occur when translating a dissemination platform from one medium to another. During the course of this project, we have conducted a case study of the website Thirdroom as shown through the medium of a ProWise Touchscreen, to examine the potential of dissemination through this method. Furthermore, this paper analyses some of the social barriers that occur when adopting an alternative method to impart a message of the academic variant, as a supplement to the usual paper. It is discussed whether a mainstream application of Thirdroom in project work is

Bastian Inuk isn't working on any live projects right now.