SDG Challenge board

This paper seeks to explore the possibility of collaborative learning. Based on a collaborative
knowledge-sharing platform inspired and supported by Thirdroom, the purpose is
to facilitate student-company relationships. As well as, through ANT analysis, investigate
innovative network connections between its primary actors and its network. As this platform has
the UN’s Sustainable development goals in mind, it seeks to understand why innovation
technologies and problem-solving strategies involve such a high level of complexity and such necessary methods to solve issues heterogeneously

Mars Prison

Længe leve Tina

Velværeoptimerende Smart Lighting

Et designprojekt, der fokuserer på forbedring af velvære gennem bedre lysforhold

HVERDAGENS FRISTELSER

not done yet