Abstract
This project revolves around the onboarding-process on the website Thirdroom. Thirdroom is facing a problem due to its lack of resources, to maintain sufficient amounts of mentors for mentor driven onboarding. In the future Thirdroom is meant to be a collaborative tool, for the entirety of Roskilde University. To solve this problem, this project seeks to establish an IT-facilitated solution. In solving this problem, we applied theory about gamification, first impressions, nudging and more. The end result is an onboarding-process which we hope inspires the future of Thirdroom.