Abstract
This paper seeks to study how the different technological artefacts in a self driving car function. In addition, it also investigates how one can learn about the Artificial Intelligence used in these cars, by constructing a virtual 3D simulation using the engine Unity. Some of the more relevant technological artefacts are explained, as well as their link and connection to one another, to get a sense of the coherence between the different sensors and the AI in a self driving car. The process of learning by constructing a simulation is examined by using John Dewey’s theory about …