VR faldskærmsudspring
This project revolves around how to structure as well as document the development process for a virtual reality application for Oculus Quest, and how it can be conceptualized and created to serve the purpose as an aid to treat fear of height. The project is structured mainly using a Kanban board and the application is developed using the Unity Game Engine and Visual Studio with written code in the C# programming language which is native to Unity. (…)